I do consider II to be an overrated feat, but it really is quite good, just not … So wildshape is quite weak I think, an alchemist with beast form may do better than druid as a shifter. The druid's wildshape has the same limitations because it is an ability using polymorph magic. Core Rulebook. For example, a wizard who has studied for years at one of the finest universities acquired her spell-abilities differently than a cleric who was gifted her powers by devotion to her deity. Also, wild armor property isn't in the game either I believe. This build offers a mix between melee DPSwhile using Wild Shape, buffing and aoe spell damage, and melee off-tanking and damage with the animal companion. Would also wonder if all melee classes get D8s for HP...sounds restrictive at best. Str: 14 Dex: 16 Con: 14 Int: 9 Wis: 16 Cha: 7. Difference in Shape & Size. For 20 point buy I would just build a caster druid with maybe 14 con and 10-12 str I think with a little support and cleverness it could replace a fighter and remain a supplemental out-of-combat spellcaster, with all the buffs and healing spells a druid's known for. Optibuilds’ Druid “Flying Caster” Guide (1st-13th level)There are two basic types of Druids: 1) The Flying Caster; and 2) The Melee Caster.. This is a game where Caster's will own, but then it sounds as if the GM might say all spells do D4s only. Build a character: Pathfinder 2nd Edition « Back to intro; Class; Options; Appearance; ... Wild Shape; Fighter Feats. Wild Shape is a wash the way the GM is running it, as are Animal Companions. Dunno if rage power- animal fury & lesser beast totem or alchemist's beastmorph discovery would add attacks to animal forms. All in all, I believe this is a strong wild shape build, even if I don't have any experience playing a druid. If you play a druid, then you probably know the tug-of-war between using spells and using your Wild Shape. Re: Wild Shape Druid Build Well, there is the Pearl of Speech in Magic Item Compendium. As a wild-shape druid, her role in combat will be some combination of tank, striker, and/or controller, and all three of those, especially the controller, really want to go before any of the enemies do. Regardless of whether you’re playing Pathfinder Second Edition (PF2) or another tabletop roleplaying game, magic is almost always divided into categories. The Flying Caster: Many of the Druid Class Abilities (Nature Sense, Wild Empathy, Woodland Stride, Trackless Step, Resist Natures Lure, or A Thousand Faces) are not particularly needed for this build type. This tightrope act only grows more pronounced if you’re playing a Circle of the Moon druid, since you’ll often be using your Wild Shape in combat, rather than offensive spells—especially in tier 1 and tier 2 (levels 1 through 10). This Druid will hate life. Wild shape is down right weak they need it. Changing a creature to anything other than a Medium humanoid requires greater magical power as represented by spells like form of the dragon I having a higher spell level than something like beast shape I or alter self. This Guide is for the Flying Caster. Power Attack; Reactive Shield; Methodology. He seriously has no love for the Druids. There's Wild Shaping into a form that can talk, via Frozen Wild Shape, Dragon Wild Shape, or Exalted Wild Shape. Wild shape druid is a bit MAD but doable with 25 point buy. Has the same limitations because it is an ability using polymorph magic using polymorph magic a shifter game I. It, as are animal Companions may do better than druid as a shifter armor property is n't in game. Talk, via Frozen Wild Shape, or Exalted Wild Shape is a wash the way the GM is it. Property is n't in the game either I believe, via Frozen Wild Shape ; Options ; Appearance ; Wild! 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